WoW Forever Hunter Talents
Every Hunter talent in the current snapshot — rank text, grid position, source status, and Classic comparison. Rank text coverage: 148 of 148 ranks; ranks without confirmed text are marked explicitly.
Beta data · generated · snap-2a4f9d4f6bbf
What changed in the Hunter talent trees
World of Warcraft: Forever reworks the Classic Hunter specialization trees: 50 talents across Beast Mastery, Marksmanship, Survival, with 14 brand-new talents, 25 carrying over with changed text or ranks, and 2 relocated. This page is the complete WoW Forever Hunter talents reference — every rank of every talent with its verified text and where it came from — while the Hunter talent calculator handles planning and the Changes report compares all nine classes side by side.
Prefer to click around instead of reading tables? The free Hunter talent calculator enforces the 51-point budget, row gates, and prerequisites for you.
Beast Mastery
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| Changed from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| New in Forever |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Moved from Classic |
| | Row 2 |
| Unchanged from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| New in Forever |
| | Row 5 |
| Unchanged from Classic |
| | Row 5 |
| Changed from Classic |
| | Row 5 |
| Changed from Classic |
| | Row 6 |
| Unchanged from Classic |
| | Row 7 |
| Unchanged from Classic |
Removed from Classic Beast Mastery
- Improved Eyes of the Beast (was row 2) — Increases the duration of your Eyes of the Beast by 30 sec.
- Thick Hide (was row 2) — Increases the Armor rating of your pets by 10%.
Marksmanship
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| Moved from Classic |
| | Row 1 |
| Unchanged from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| New in Forever |
| | Row 3 |
| New in Forever |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| New in Forever |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 5 |
| New in Forever |
| | Row 5 |
| Changed from Classic |
| | Row 5 |
| Unchanged from Classic |
| | Row 6 |
| Unchanged from Classic |
| | Row 7 |
| Changed from Classic |
Removed from Classic Marksmanship
- Improved Hunter's Mark (was row 2) — Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
- Improved Scorpid Sting (was row 5) — Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
Survival
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| New in Forever |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 3 |
| Unchanged from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| Unchanged from Classic |
| | Row 4 |
| New in Forever |
| | Row 4 |
| New in Forever |
| | Row 4 |
| Changed from Classic |
| | Row 5 |
| New in Forever |
| | Row 5 |
| New in Forever |
| | Row 5 |
| New in Forever |
| | Row 5 |
| New in Forever |
| | Row 6 |
| Changed from Classic |
| | Row 7 |
| New in Forever |
Removed from Classic Survival
- Monster Slaying (was row 1) — Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
- Humanoid Slaying (was row 1) — Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
- Trap Mastery (was row 4) — Decreases the chance enemies will resist trap effects by 5%.
- Improved Feign Death (was row 4) — Reduces the chance your Feign Death ability will be resisted by 2%.
- Killer Instinct (was row 5) — Increases your critical strike chance with all attacks by 1%.
- Wyvern Sting (was row 7) — A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
About this data
Source statuses are defined on the Sources page,
which also lists the dataset, license, and coverage for snapshot
snap-2a4f9d4f6bbf. Change statistics for all nine
classes are on the Changes page.